Post by Bea Price on Oct 17, 2014 22:23:37 GMT -6
BEA PRICE
PLAYED BY -AMY-
PLAYED BY -AMY-
N/A GENDER 21 HRYST KNIGHTGUARD ASEXUAL, HETEROROMANTIC | a p p e a r a n c e _______________________________ picture gallery Bea is small. There's no other word for it. She tops out at 5'6" on her proud days, when she stands her tallest, and even if she's pure muscle, when there's only 150 pounds of muscle to begin with, it makes for a small woman. Because of this natural disadvantage, she's worked since childhood to be taken seriously as a fighter. Because of the rigorous training she's undergone, most of the curves that would have developed had been beaten out of her as the first fat to be burned to give way for muscle. She is naturally tanned, with a narrow face and eyes, and dark hair that angles out at her chin matching her eyes perfectly. When she moves, she moves with an unconscious grace and balance, but with a direct purpose and edge to her, as if begging for a challenge or reason for a fight. She wears the bare minimum for armour when on duty, depending mostly on her speed and skill to keep her alive. Despite how much training she's put in, it's still difficult to manage the bulky armor. Because of this, she's scarred and pocket marked all along her upper arms and legs. There is also a noticable scar on her face, from right below her left ear to her chin, but that is the only scar aside from the ones on her hands that is seen because of her clothing. Her clothing is simple, sleeveless in the summer, donning a cloak for the winter, and fingerless gloves throughout. She has no tattoos, only a single silver loop of an earring on her right ear. It is the only adornment she's added to her body. The only item that she is constantly seen wearing is the lighter, narrower sword she carries for the guard. p e r s o n a l i t y _______________________________ Bea is narrow. Her thinking, her values, her goals are all predetermined and set in stone. They may as well be written in legitament rock, for all intents and purposes. It can be changed, but only through years of perserverence with the rain and the wind can it be weathered away for something new to be written there. She is a literal thinker, and in her mind there is only black and white, right and wrong. There is no grey area. She has been reprimanded several times for being too harsh, and it is the only thing that is holding her back from promotion. Bea is loud-mouthed. Not many would think so, looking at the small and studious-looking woman, but Bea is not only loud, she's aware of it, and uses it to her advantage to badger and extract information from people without them realizing it. She speaks loudly and freely, though many walk away from conversations with her and realize they haven't learned anything at all. Bea is secritive, guarded, and private, for however loud her voice may be, but she isn't stupid, and won't let things slip through very easily. She's fiercly protective of her privacy and very vocal about those who try to intrude. Bea is proud. Her family were staunch supporters of Brynne, and Bea has kept up this tradition, and has always been seen as an honorable family. They take great pride in this, and Bea was brought up with that pride. She held onto it into adulthood, and it translates itself now as pride in her work keeping the capitol city safe. REquired: 3 likes and 3 dislikes. one goal and one secret. more are allowed of course. LIKES:
DISLIKES:
GOALS & SECRETS:
a b i l i t i e s / s k i l l s _______________________________ This is a very, very specific section. We allow our players to create their own, original abilities or 'gifts' given to them by the deities of each country of origin. But you must keep these things in mind: --1. Your abilities can NOT be ridiculously OP (as stated in rules). Be creative. Everyone wants to be the strongest person in the world. Leave room for weaknesses. --2. Your abilities MUST suit the country of origin which your character is from. Obviously if your character is from Domhan Tir, they won't be a cyborg ;]. --3. Circle your abilities around one main idea. Don't make your character a master of everything around them. Focus on one subject and create different powers from it. One gift branches out with plenty of abilities. --4. Don't start off with everything at once. You can make your characters grow and learn new things later on! --5. gifts only come from the gods - not from any outside source. ***** Temporarily changed with the acceptance of the desecrants in chapter 6!!! PLEASE NOTE : If you are auditioning for a speaker position (if a staff member that plays a god should request one), your character will not be human, but instead to have come from a Demi-god type background. required: 2 strengths and 2 weaknesses. strengths: |
[li]List item 2[/li]
[li]List item 3[/li]
[li]List item 4[/li]
[li]List item 5[/li][/ul]
weaknesses:
[li]List item 2[/li]
[li]List item 3[/li]
[li]List item 4[/li]
[li]List item 5[/li][/ul][/div]
h i s t o r y
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Here, please write out no less than four paragraphs detailing where your character has been in the world of From Dust 'til now. Tell us how they got to where they are today and how they are relating to the plot at-hand of where they're from and where they live. anything of note. If they are gifted, tell us when they got the powers and whether or not they acknolwedge their divinity and explain their relationship to them in regards to their powers.
known family is optional.
known family:
name - age - occupation
name - age - occupation
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THIS CHARACTER IS REPRESENTED BY
-FACE CLAIM HERE-
-FACE CLAIM HERE-