Post by Deleted on Jun 12, 2014 23:23:56 GMT -6
ZANIEL FIRANDO ARGOTAN
PLAYED BY -WALRUS-
PLAYED BY -WALRUS-
DOC LOON 90% MALE 44 ZHADRAH DOCTOR ASEXUAL | a p p e a r a n c e _______________________________ Physical: Doctor Zaniel isn't a very imposing figure physically. It's around 5'8, has a very scrawny build (with some weird plumpness in the belly area that comes with age), and...well that's pretty much all you can see behind that suit of his. What you can't see is that the good doctor is covered from the top of his head to the soles of his feet with burn scars. The scars have healed enough over the decades to prove that he has white skin, but in turn make him look like some sort of ridge covered scab monster. He has no hair, any hairs that seep through the scarred tissue he is sure to cut. His face is an odd little mess of its own; his nose seems to have fused into his skull, his eyes are often left open and wide thanks to his damaged eyelids, and his ears look like melted candles. Worst of all are his lips, which seem to have curled upwards to constantly reveal his yellowing teeth and blood-red gums. On the bright side, his eyes are actually a very pretty hazel color and work rather well. He also has a very handsome chin, a bit of the pointed variety but still nice. On top of that, he is a lot less scary to look at when you realize he can't pronounce his Ms, Ps, Bs, Fs, Vs, and most W words. Trust me, it's completely silly. Clothing: There are a mix of reasons why Zaniel wears a full body suit 24/7. For one it has a multitude of conveniences, such as keeping him clean during surgeries or making him look too intimidating to rob (most of the time). It also hides the shame of his horrifying body! See? Lots of pluses. The best way to describe his clothing is perhaps to go through on what he puts on every morning layer by layer: Zaniel firstly dons a light grayish cotton tunic with matching baggy pants, as wearing the suit itself is rather hot and light clothing is the second best thing to going commando (which he wouldn't be caught dead doing. He will most often stuff the legs of his pants into a pair of black leather boots. The boots are a rather interesting conundrum, as not only do they go up to his knees but are also just smothered with oddly tight straps and belts. They're actually rather easy to put on, with the straps acting as ways for Zaniel to tighten them. After tightening the boots so that they press nicely against his twig legs, Zaniel begins putting on his suit. The suit itself was designed and created by his late "mother" just before her passing, and it looks very similar to the one she used to wear. He first puts on a rather small black leather vest with a multitude of pockets sewn into both sides. These pockets are used to hold various small tools such as tweezers, scalpels, and needles. The vest only goes down to below his ribs, and is strapped together by leather ropes that he must tie and untie every time he puts it on and takes it off. He then puts on a large black leather overcoat. The coat is oddly heavy, but he has gotten used to the weight and displays no trouble in wearing it. Anyone else donning it may end up slouching their shoulders most of the time. On the inner sides of the coat are several larger pockets made for holding saws, knives, and different kinds of goggles-adding to the weight of the coat. After donning the coat, he will usually button it up. The buttons are copper and circular, and stretch all the way down to the hem of the coat. They are easy to work, and how many he buttons up will depend on what he plans to do that day (he will most likely leave the area below his waist unbuttoned if he plans to do surgery that day for easy access to the saw pockets. With that ordeal over, he then straps on some black leather gloves. The gloves themselves only cover his hands and an area just below his wrists. There are, however, several brown straps (that he must tie and wrap) that in the end go all the way to his elbows. He has two brown leather bands with metal rings sticking out along their circumference that he pushes down to the nooks of his elbows, and proceeds to tie the ends of the straps into the rings. This is all a very complicated way to keep his gloves tight and in place. Next comes the big one: The mask. Well technically speaking it is, in fact, a helmet. Kind of. The helmet consists of a black leather collar that rests on his shoulders (with circular metal studs working their way around the perimeter), a leather neck of the same color, a tight hood that conceals the back/top of his head, and at last the mask itself. The mask is a white porcelain bird face with two circular eye sockets, no mouth, and a foot long beak extending outward. Zaniel will almost always put on a pair of goggles over the mask's eye sockets (he has various models and goggle augmentations hidden within his cloak. With all of that done, all that is left is the hat. A pointed black rider's hat that exists solely for reasons of fashion. When are hats never in season? p e r s o n a l i t y _______________________________ This is the most important section of this entire application. Please flush out no less than three full paragraphs (that's three, count 'em, three) describing exactly who your character is. Lists are fine as long as the length requirement is right. Tell us everything we need to know about them, how they act with others, towards themselves, etc. Paint your character to life! REquired: 3 likes and 3 dislikes. one goal and one secret. more are allowed of course. LIKES:
DISLIKES:
GOALS & SECRETS:
a b i l i t i e s / s k i l l s _______________________________ This is a very, very specific section. We allow our players to create their own, original abilities or 'gifts' given to them by the deities of each country of origin. But you must keep these things in mind: --1. Your abilities can NOT be ridiculously OP (as stated in rules). Be creative. Everyone wants to be the strongest person in the world. Leave room for weaknesses. --2. Your abilities MUST suit the country of origin which your character is from. Obviously if your character is from Domhan Tir, they won't be a cyborg ;]. --3. Circle your abilities around one main idea. Don't make your character a master of everything around them. Focus on one subject and create different powers from it. One gift branches out with plenty of abilities. --4. Don't start off with everything at once. You can make your characters grow and learn new things later on! --5. gifts only come from the gods - not from any outside source. PLEASE NOTE : If you are auditioning for a speaker position (if a staff member that plays a god should request one), your character will not be human, but instead to have come from a Demi-god type background. required: 2 strengths and 2 weaknesses. strengths:
weaknesses:
h i s t o r y _______________________________ Here, please write out no less than three paragraphs detailing where your character has been in the world of From Dust 'til now. Tell us how they got to where they are today and how they are relating to the plot at-hand of where they're from and where they live. anything of note. If they are gifted, tell us when they got the powers and whether or not they acknolwedge their divinity and explain their relationship to them in regards to their powers. known family is optional. known family: name - age - occupation name - age - occupation |
THIS CHARACTER IS REPRESENTED BY
-FACE CLAIM HERE-
-FACE CLAIM HERE-