Post by Deleted on Jul 12, 2014 0:18:55 GMT -6
ANASTASIA NINETTE LANGHRER
PLAYED BY HUSH
PLAYED BY HUSH
THE BLOODHOUND FEMALE FORTY AQUAVIA ASSASSIN (NIGHT RAID) HOMOSEXUAL | a p p e a r a n c e _______________________________ Picture links are fine, but we also require at least two full paragraphs describing your character's appearance. This can include height, stature, build, colors of hair and eyes, type of clothes they were, and certain things that make your character stand out such as piercings, scars, tattoos, and things they may carry on them. p e r s o n a l i t y _______________________________ This is the most important section of this entire application. Please flush out no less than three full paragraphs (that's three, count 'em, three) describing exactly who your character is. Lists are fine as long as the length requirement is right. Tell us everything we need to know about them, how they act with others, towards themselves, etc. Paint your character to life! REquired: 3 likes and 3 dislikes. one goal and one secret. more are allowed of course. LIKES:
DISLIKES:
GOALS & SECRETS:
a b i l i t i e s / s k i l l s _______________________________ BULLET TIME. Gifted by JAG. When she was in one entire piece, this operated differently; after the accident, her body was torn apart, and she was supplanted with the WEREWOLF-MKII armor. Her brain and spinal column remain intact, but her gift was changed so she could utilize it properly given her new state: Anastasia is capable of kicking her amygdala, her adrenal glands, and her nervous system into high, high speed. Her processing speed is massively increased and Anastasia is able to, with the activation of this power, dodge a bullet. Everything appears to move incredibly slowly, herself included, but this is merely because of her reaction time shooting up and her body reacting quickly. In truth, Anastasia moves faster than a bullet, and is that fast-moving compared to everyone else. Her gift may only be used ONCE per thread. (It MAY NOT be used to kill/maim another character unless PLAYER PERMISSION is obtained beforehand.) Anastasia's WEREWOLF-MKII armor was not designed to withstand this for more than one sudden use; after each use of it, Anastasia needs to, within a reasonable time frame ( a few days ) tighten the joints that bore the full brunt of whatever attack she launched. Her arms may need to be tightened at the elbow, or so on. Werewolf MK II Armor Her body has been nearly-totally destroyed. When she was attacked, she was mutilated, dismembered; she only survived because the weapons were generating high heat that nearly instantly cauterized the wounds when they were inflicted. Lucky for her, the Night Raid was willing to spare their newest invention for a Major who had made such a mark: the Werewolf MKII armor. Her body was carefully disassembled in the same process that kills Donors, except her heart is never stopped and her brain never stops and slowly her organs, her lungs, her heart, her brain, they're placed inside the armor. The WEREWOLF MK II armor has been bound through nanotech, biofibre, and adamantium wiring to her spinal column and nervous system; it will respond like limbs to her brain's command and desires. The metal of the suit is nearly-liquid in nature (to a degree) as it can move and shape itself how she wills it to. Notably, the suit grows spikes (two inches long) on each arm. Her hands are clawed and her feet have taloned toes to better dig into the ground (better to disembowel.) The metal of the armor responds well to her will and her command, and she can now command it rather well; movement is fluid and organic. The false body feels like her own natural form now. The WEREWOLF MK II armor is capable of camouflaging her to hide against nearly artificial surface; she cannot hide in the natural foliage. However, this is not where the WEREWOLF gets its name from. WEREWOLF ARMOR SHIFT The namesake for the Werewolf armor. At will, Anastasia can change her form; the metallic chunks of her body reform up and around her organs. It changes the orientation of her internal workings inside the suit, but she can still function on all fours. The creature has sensors that 'see', relaying information to Anastasia's brain. Her 'sight' then comes in three forms while in this shape: night vision, heat-detecting, and regular. The beast is sleek and supple, metallic with slick chunks that protrude like spikes from the sides. Her claws and teeth rip through flesh with little effort and she has a tail that can wrap like a rope around someone's neck. In this shape, Anastasia is seven feet, five inches long from the tip of her nose to the tip of her tail and is four feet tall. While in this shape, Anastasia is capable of running up to forty-five miles per hour if the need to do so arises and her metal, just like in her Bipedal form, is capable of advanced camouflage, but she mainly keeps it deep black, for the sake of effect. strengths: |
[li]List item 2[/li]
[li]List item 3[/li]
[li]List item 4[/li]
[li]List item 5[/li][/ul]
weaknesses:
[li]Is unable to enter Domhan Tir. (Rather, is not SUPPOSED to enter Domhan Tir.)[/li]
[li]Violent to a point of sadism.[/li]
[li]Has little to personally live for besides her duty to the Night Raid.[/li]
[/ul][/div]
h i s t o r y
_______________________________
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Birth: a fair-haired little shit of a girl, freckle-faced and cocky-moving by the age of eight, with a swagger in her step that comes young and will stay forever (or as close to forever as she gets). Her mother's a sweet and loving woman, named Antoinette and her father's just as caring, a high-class businessman up until the day he has a heart attack and dies and Antoinette is left raising their three little girls alone; three girls and one of them insufferable. They move to Baem, where Antoinette can afford decent if not excessive housing for her precious little girls, and the triplets are rather joyous about the entire thing. Baem is nothing if not inviting for a little girl, and one day Anastasia's younger sister Jeanette goes missing, snatched away out of the street with only a shoe left.
Her corpse is found later in a shallow pool of water and Antoinette cannot recount to the two remaining girls what happened to her before she died; it is the first Anastasia knows of the distinct and sharp unfairness of the world; the first she really registers, and it stays deep in her heart for years to go. Her sister is gone and Anastasia is stricken numb by it, she cannot understand why someone would do this to her sister, and in the back of her mind she swears to find the man or woman responsible for such a savage act; Antoinette gathers her girls to her and forbids them going out after dark, but they have none of that. Anastasia full-to-the-brim with youth and hubris and braggadocio goes swaggering into the streets, baggy-clothed and ready.